#include "bimospackage.h"

BimosPackage::BimosPackage() {
}



//void BimosPackage::setvolumeBottle(float *volume) {
//    for (int i = 0 ; i < NUMBEROFBOTTLES; i++)
//        volumeBottle[i] = volume[i];
//}
//void BimosPackage::setVolumeSludge(float *volume) {
//    for (int i = 0 ; i < NUMBEROFBOTTLES; i++)
//        volumeSludge[i] = volume[i];
//}
//void BimosPackage::setvolumeSubstrate(float *volume) {
//    for (int i = 0 ; i < NUMBEROFBOTTLES; i++)
//       volumeSubstrate[i] = volume[i];

